This tutorial looks at some grunge and sketch overlays to add a little artistic styling to an architecture image and break away from the “fresh from the rendering engine” look that too many architecture presentations have. Sometimes, illustrations need a little extra texture, and other times models just don't have a ton of detail in the early stages of design. This will quickly add some interest to those illustrations.
本教程用一些污渍和素描纹理贴图,混合叠加制作一点艺术样式的建筑表现图,以突破常见的渲染引擎表现图。在两种情况下,本教程可以很快给原本简单的图增加趣味:需要表现一些特殊纹理,或初期模型缺少细节需要靠纹理来丰富图面。
To begin, open an image in Photoshop. Below, is the image I will be using. There isn't much color in it, however images with color will work fine too.
首先,在Photoshop中打开渲染好的图像。如下,是我将要使用白模渲染图,但是彩图也同样适用。
Next, open a grunge texture in Photoshop. These textures can be found all over the internet. Just do a Google search for "grunge textures" and you should find plenty.
Position the texture over the architecture rendering, on its own layer.
接下来,打开一个污渍纹理在Photoshop 。这些纹理贴图素材都可以在网上找到,用谷歌搜索“污渍纹理” ,就可以找到很多。
置入纹理贴图在一个新的图层中。
Finally, set the layer blend mode to "Overlay." Other layer blend modes would work too, depending on the look you are going for. Overlay is usually a good place to start.
最后,设置图层混合模式为“叠加”。其他混合模式将也可以产生不同效果,这取决于你要的样子,“叠加”是基本的模式。
The final result gives the subtle feel of a hand rendered illustration.
最终的结果形成一种手绘渲染风格的图像。
The same steps can be used with a sketchy texture. Simply replace the grunge texture with any sketchy texture and again set the blend mode to "Overlay."
用一个素描线稿纹理贴图,按照同样的步骤把纹理贴图与原图“叠加”,就可以产生新的手绘素描风格的图像了。
(译者补充:如Alex所说,texture overlay其实是非常简单的easy tips,不同纹理贴图素材的融合,再配合橡皮擦、模糊滤镜、加深减淡等工具进行微调,可以轻松的制作出不同效果,原理都是一样的。)
原文地址:http://www.alexhogrefe.com/quick-tips-grunge/
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